#include <oofdraw.h>
Collaboration diagram for oofPict:

Allows you to specify a JPEG filename and store JPEG in parallel to original bitmap so oofPict being exported to RTF or HTML can use optimal representation.
if have JPEG, use that when drawing to printers if possible (see Platform SDK discussion Graphics & Multimedia Services / Windows GDI / Bitmaps)
reimplement this and possibly report drawing with GDI+ because it looks a lot nicer!
Secondary JPEG access | |
| void | loadSecondaryJPEG (const oofFileRef &) |
| bool | hasJPEG () const |
| const char * | bufOfJPEG () const |
| unsigned long | bytesInJPEG () const |
getters | |
| GWorldPtr | gWorld () |
| unsigned long | height () |
| unsigned long | width () |
| oofString | describe () const |
Public Member Functions | |
| oofPict (const oofFileRef &) | |
| oofPict (const oofPict &) | |
| oofPict (unsigned long PICTresourceID) | |
| ~oofPict () | |
| oofPict * | clone () const |
| void | draw (int x, int y, int right, int bottom, bool onPrinter=false) |
Static Public Member Functions | |
| PicHandle | readPict (const oofFileRef &) |
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1.3.5